// Include system file
#include "r_cg_can.h"

// Include project file
#include "CAN.h"
#include "fet.h"
#include "nvm.h"
#include "control.h"
#include "faults.h"
#include "Main.h"
#include "Switches.h"
#include "Joystick.h"
#include "Serial.h"
#include "Battery.h"
#include "BMS_CAN.h"

#include "RangeExtender.h"
#include "RemoteCtrlCan.h"
#include "MotoCan.h"
/*
typedef struct
{
	UINT8 Bytes[8];
	struct
	{

	}bit;
}structWalkMotoCan;
typedef struct
{
	UINT8 Bytes[8];
	struct
	{

	}bit;
}structStreerMotoCan;
typedef struct
{
	UINT8 Bytes[8];
	struct
	{

	}bit;
}structPumpMotoCan;
*/


